Wednesday, January 27, 2010

New Dead Rising 2 Screenshots: Weapon Customization Feature



Capcom has released a few new screenshots highlighting Dead Rising 2's new weapon combining/customization feature.  Can't wait!


Paddlesaw

 
Is it just me or do the zombies look noticeably better in this build?

Dead Rising Now Available on Xbox Live's Games on Demand


Following up an earlier post, Dead Rising is now available for the Xbox 360 via Xbox Live's Games on Demand for 19.99.  Details can be found here. (Xbox Live Marketplace).

Frank West Covers Tatsunoko Vs. Capcom!




Capcom fighting games.  I have fond memories of feeding tokens to coin-ops such as Darkstalkers and Street Fighter II Turbo Hyper Ultimate Whatever edition at largely extinct places of yore known as "arcades".  Those days may be gone, but Capcom continues to churn out awesome fighting games for the home consoles.





Fresh from his zombie slaughtering days in Dead Rising, Frank West meets a new challenge in the recently released Tatsunoko vs. Capcom Ultimate All-Stars for the Nintendo Wii.  Frank joins a cast of 26 fighters, some hailing from Capcom properties as varied as Viewtiful Joe and Mega Man, and the others from the very popular animes by Tatsunoko Productions.



Frank has an arsenal at his disposal ranging from baseball bats, zombies, zombies in shopping carts, and of course our beloved zombie disorienting super weapon, the Servbot head.  He's covered wars, so he shouldn't have too much trouble here..... or will he?

For the memorabilia collectors out there, Gamestop offered a pre-order bonus which was a pack of 8 (12 in the full set) lenticular Tatsunoko vs. Capcom cards. Frank's featured on one of these, so you have a pretty good chance of nabbing him should you pick up a pack.

Tatsunoko vs. Capcom was released January 26th in the US.  The official website can be found here.

FIGHT!

Sunday, January 17, 2010

Dead Rising 2 Catch Up Coverage


A Brief History of Dead Rising 2

A low resolution video surfaced February 6th, 2009 on Youtube apparently showing what seemed to be a trailer for a Dead Rising game.  Some questioned the video's authenticity which led to quite a bit of controversy over the intertubes. Capcom officially announced Dead Rising 2 three days later on February 9th confirming that the video was indeed a very clever viral promotion.  Dead Rising 2 will be available for the Xbox 360, Playstation 3, and PC. A release date has yet to be announced.



Capcom has passed the developer's reigns over to Blue Castle Games of Vancouver, Canada who have worked on projects such as The Bigs and Major League Baseball Front Office Manager. Several members from the original Dead Rising team are overseeing development and Keiji Inafune will again serve as the game's producer. Blue Castle Games was chosen in part because Inafune wanted Dead Rising 2 to be a "true penultimate western game design experience".  Blue Castle Games has also mentioned that the game will retain some of it's eastern sensibilities that made the original so unique.



Not much is known regarding the plot of Dead Rising 2 at this point.  The protagonist is Chuck Greene, a former motorcross champion who is apparently searching for his daughter, Katey, in the casino town of Fortune City. Chuck being a contestant in a zombie killing hit reality show called TIR (Terror is Reality) somehow plays a role in his quest to get Katey back.



This photo shows a zombie rights activist named Stacey Forsythe.  Surely we'll find out more about her character in the coming months.  Notice the vial of Zombrex underneath the picture.  Zombrex is apparently an injectable medication used to suppress the zombie infection and was first mentioned in the viral video.

Dead Rising 2 Coverage


Game Developer's Conference 2009


(From IGN) March 27, 2009 - Capcom has been very tight lipped about facets of Dead Rising 2, with much of the information about the zombie-killing action sequel released in one press release and a few screens. We were keeping our fingers crossed that there would be something -- anything -- released about the upcoming game at GDC and luckily, we managed to glean a few little nuggets from the show. During the Platform Independent Shader Development panel, Izmeth Siddeek, the character art lead from Blue Castle Games, detailed how the development team needed to focus on creating a large number of characters that had to be lit and shaded properly on screen, as well as a number of other design hurdles. Thanks to the program's shaders, the Blue Castle team was able to create unique eye and cloth shaders, as well as skin shading that looked natural and could be applied to numerous characters and zombies at one time.

However, it was mental mill Product Manager Laura Scholl that caused the most buzz. Mentioning a conversation that she'd had with Siddeek about the use of the program, she noted that Siddeek confirmed that Dead Rising 2 will frequently track at least 800 separate clothing textures to provide the sense of unique zombies onscreen. What's more, thanks to the elements that Blue Castle are using from mental mill to quickly mass produce characters for the game engine, players could experience as many as 6000 characters onscreen during multiplayer sessions.





Capcom Captivate 2009

(From Gamespot) Capcom's Captivate 09 event featured a slew of games, but the highlight of the show was undoubtedly Dead Rising 2. The original game was one of the Xbox 360's early standouts and a knowing homage to American zombie movies, and it's hard to believe that the game is now almost three years old. Capcom R&D head and Dead Rising 2 producer Keiji Inafune has entrusted development of the sequel to Canadian studio Blue Castle Games, which was on hand at Captivate 09 to walk us through the game. Dan Brady, CEO and general manager of Blue Castle, gave us a tech demo that offered highlights of a few key features that will be in the sequel. Like in the game's predecessor, anything and everything can be used as a weapon, but the team is keen to up the ante with even more zombies and new weapons. Brady talked about maintaining the constant feeling of dread and being "out of your element."






In another post I'll detail impressions from the Terror Is Reality Capcom event sponsored by Microsoft at Ebisu in Shibuya, Tokyo.




Saturday, January 16, 2010

Dead Rising Coming to Xbox Live's Games on Demand





If you're one of those unlucky souls to have missed out on the original Dead Rising or are just too lazy to venture out to an actual store, the game will be available for download on Xbox Live's Games on Demand service starting January 26th.  The price has yet to be announced.

Available now on the Xbox Live Marketplace are tons of downloadable themes, picture packs, and keys to unlock stylish (or not so stylish) costumes to outfit your Frank with.

Link:  Xbox Live Marketplace Dead Rising

The Dead Have Risin....



Welcome to Dead Rising Paradise, a fan site focused exclusively on all things about the Dead Rising franchise published by Capcom Entertainment.

My aim with this site is to give the reader the most comprehensive information about the Dead Rising series in one rotting, bloody, and crazy zombie ridden place.  Of course you'll get your news, videos and screenshots here, but I also want to showcase things some readers may have missed, such as Dead Rising promotional items, international box art, etc.

From the Willamette Parkview Mall to the streets and casinos of Fortune City and everything in between, we'll have you covered.....

Friday, January 15, 2010